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	<title>The Hidden Secrets</title>
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	<description>The Road to the Dark Depths of MapleStory.</description>
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		<pubDate>Mon, 18 May 2009 18:20:38 +0000</pubDate>
		<dc:creator>sacredskyinc</dc:creator>
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		<description><![CDATA[Hey! PLEASE READ OUR NEW GUIDE BELOW. Welcome to our brand new wordpress page! The site is undergoing development, so don&#8217;t expect anything surprising. The site will be mainly about an Online MMORPG called &#8220;MapleStory&#8221;. Here, you will find key configurations, builds, survival guides and more&#8230; Please visit the &#8220;page&#8221; links on the right hand [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ieatchowmein.wordpress.com&amp;blog=7802854&amp;post=1&amp;subd=ieatchowmein&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hey! PLEASE READ OUR NEW GUIDE BELOW.</p>
<p>Welcome to our brand new wordpress page! The site is undergoing development, so don&#8217;t expect anything surprising.</p>
<p>The site will be mainly about an Online MMORPG called &#8220;MapleStory&#8221;. Here, you will find key configurations, builds, survival guides and more&#8230; Please visit the &#8220;page&#8221; links on the right hand side for more information!</p>
<p>Stay tuned!</p>
<p>iEatChowMein</p>
<p>P.S. This site was inspired by iPunchEm! http://ipunchem.wordpress.com/about/</p>
<p>=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=<br />
Hidden Secrets for Brawlers and others.<br />
Based on GMS [Global MS]<br />
Last Update: 8PM May312009<br />
Some parts might not suit your class.<br />
=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=<br />
================<br />
***********TOC**********<br />
================<br />
Control + F is your friend if you need to skip some parts<br />
[1] Intro<br />
[2] Mesos and NX<br />
[3] Training<br />
[4] Equips<br />
[5] Brawlers<br />
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[1]<br />
Hello, welcome to our guide. This guide will cover most of the<br />
strategies I have come up with to enjoy my life as a mapler.<br />
We hope you enjoy it! =D You may customize this guide to suit<br />
your own needs, but you cannot copy paste, or use this guide<br />
to make profit. This guide is protected.<br />
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[2]<br />
This part of the guide will cover on how you will go about making<br />
mesos and how to spend you NX wisely and NOT waste<br />
it on the equips from the Cash Shop that do not enhance<br />
your mapling experience. All they do is give looks. Some of the<br />
clothes make you look like shyt.<br />
To begin your mapling adventures, you will NEED some mesos.<br />
To begin with, you will need to purchase some NX from<br />
stores; Target, Future Shop, Best Buy, Shoppers, etc&#8230;<br />
All you need is a $12 card or if you want a $30 card.<br />
If you bought a $30 card, you should have 25k NX. Now to<br />
start off with your mesos. Go to the MTS, and buy<br />
some glove attack scrolls, claw attack scrolls, etc&#8230;<br />
Buy the scrolls until you have 10-16k NX left. Then go to the<br />
FM and trade a person that is B&gt;SCROLLS. Put up all<br />
the scrolls you bought and you should have around 10-15mill.<br />
Now you should have 10-16k NX to spend. You can either<br />
choose to get gacha tickets, or you can buy a store<br />
permit for 1.8k NX from the cash shop and merchant<br />
some of your equips. This will not be likely of you just started<br />
playing MS. But, you can buy gacha tickets until you have around<br />
1.8k NX left for the store permit later. This should get you started.<br />
If you bought a $12 card, you should have 10k NX. Thus, you<br />
should buy gacha tickets for 1k each at the cash shop, or<br />
you can go to the MTS and buy some attack scrolls and sell them<br />
accordingly. But if you buy a $12 card, you basicly cannot have<br />
a store permit.<br />
You could also get ALOT of money by Monster Carnvial PQ.<br />
My Brawler had over 200-300+ coins from Monster<br />
Carnival PQ in about 10 levels. This way, save up ALL your<br />
maple coins until you level up to 51. Then go trade<br />
them in for Gepharts, and NPC them @ 150k each. This<br />
should get you around 10mill. Adding to that, if you&#8217;ve<br />
bought NX, you should have around 20mill altogether.<br />
Thus, making you closer from purchasing a zakum helment,<br />
which EVERY character MUST  have, but I reccomend buying<br />
it for the character you play on most.<br />
The second strategy is to Ludi Maze PQ. Now, this is VERY hard<br />
to get mesos if you dont hardcore PQ. By hardcore PQ, I mean<br />
LMPQing 24/7. Nah, just joking. You just need to LMPQ and<br />
NOT  train. This way, you should be getting around 300k -<br />
400k an hour. But this only applies if you have a fast party.<br />
Also Hunt &#8220;Leprechauns&#8221; at &#8220;Creeping Evil&#8221; to get faster<br />
money at level 80+<br />
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[3]<br />
0-10 Maple Island<br />
10-21 Henesys PQ<br />
21-30 Kerning PQ<br />
30-50 Carnival PQ<br />
50-70 LMPQ*, MP3. *Suicide to stay at level 70, if you want mesos.*<br />
70-80 Windraiders at CWK<br />
80-85 Wolf Spiders, Windraiders if you want, and Typhons.<br />
85-90 Gobys<br />
90-100 Squids or Typhoons<br />
Lv.100+ Gobys, Himes (DreamyGhosts), Typhoons, Skeles/Newts.<br />
100-120 Typhoons.<br />
These places differ from job to job at 85+.<br />
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[4]<br />
Equips. Alot of people are concerned about equips. First of all,<br />
you should have at least 30-40mill @ 70 from CPQ, Leppies,<br />
LMPQ, etc&#8230; Now it is time for you to buy your Zakum Helmet.<br />
Here is the typical process.<br />
-Two Prices; VIP and REG.<br />
VIP is usually more expensive; they do the pre quests for you,<br />
unlimited tries for loots, and HP equips. Some people<br />
will even run on your account if you cant make it.<br />
REG is the cheaper option, but does not include the pre quests,<br />
HP equips, etc&#8230; Sometimes, you only get one try to loot the helm,<br />
sometimes two tries.<br />
Steps:<br />
-Do the Pre Quests. They take about a week to complete. That will<br />
save you around 10mill. Watch youtube videos for hints on the<br />
Jump Quests.<br />
-Find a good seller on SleepyWood Forums that sells cheap,<br />
and doesn&#8217;t scam.<br />
-Talk to the seller in-game and ask about discounts.<br />
-Once verified, tell the seller the day before the run that<br />
you are coming for sure.<br />
-Always log on to the game 1-2 hours before the run starts.<br />
This way, the seller will tell you the last minute changes,<br />
and tell you how many and what types of pots to get.<br />
-Pay at the entrance of the alter. By now, you should see<br />
ALOT of high-levels. If there isn&#8217;t they probally scam.<br />
-After paying, make a new account on your computer,<br />
go to visual settings and set for performance. Go to<br />
task manager and end the process; explorer.exe and<br />
any others that you are familiar with.<br />
-Start up MS and set the graphics option to 0.<br />
-Go into the alter again, and this time you will be entered.<br />
-Make sure that you applied for the run.<br />
-Check to see if you have suffient pots.<br />
-Now, follow your sellers rules.<br />
-Every time zakum hits your HP, pot it. Dont delay.<br />
-After zakum has been defeated, DO NOT loot<br />
anything. Even if you payed. The sellers can act like<br />
GMs, and ban you if you dont pay the fine. (only<br />
if you looted when you werent supposed to.)<br />
-Loot when its your turn. If you dont like the helmet,<br />
ask for a re-loot. They might let you re-loot on<br />
the first run if they have extras,<br />
like the run I experienced on my brawler.<br />
-Say Thank you to everyone.<br />
-Log out and rest. Congratz. You got your helm.<br />
[5]<br />
If you can, go out and buy more NX cards, this time<br />
around three $12 cards, or two $30 cards. You will be<br />
spending these in the MTS for your equips. Be low dex.<br />
The least amount of dex you should have is (+45.) Buy a<br />
Dex robe, Dex glove and a dex cape. Make sure you make<br />
them all add up to 45 or more, with your zhelm. If you<br />
want, buy some dex shoes and earrings. Thus,<br />
making your base dex lower and more points added<br />
to str. Therefore, making you a low-dex brawler.<br />
with more dex than ever. I reccomend you get your zhelm and<br />
everything at 70+. This way, you can gain money back really<br />
fast. If you have 0 mesos after you have purchased your zhelm,<br />
buy another $12 card, so that you can buy the<br />
scrolls and sell them. When you find equips from DGs,<br />
or training, keep them. Make mules to store all your<br />
equips that you dont need. Then spend 1.8k NX<br />
on a store permit if you havent done so already.<br />
Then merchant all the equips you dont need for your<br />
characters.<br />
=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8<br />
Brawler build:<br />
10 &#8211; Sommersault Kick [1]<br />
11 &#8211; Sommersault Kick [4]<br />
12 &#8211; Sommersault Kick [7]<br />
13 &#8211; Sommersault Kick [10]<br />
14 &#8211; Sommersault Kick [13]<br />
15 &#8211; Sommersault Kick [16]<br />
16 &#8211; Sommersault Kick [19]<br />
17 &#8211; Sommersault Kick [20] + Bullet Time [2]<br />
18 &#8211; Bullet Time [5]<br />
19 &#8211; Bullet Time [8]<br />
20 &#8211; Bullet Time [11]<br />
21 &#8211; Bullet Time [14]<br />
22 &#8211; Bullet Time [17]<br />
23 &#8211; Bullet Time [20]<br />
24 &#8211; Flash Fist [3]<br />
25 &#8211; Flash Fist [6]<br />
26 &#8211; Flash Fist [9]<br />
27 &#8211; Flash Fist [12]<br />
28 &#8211; Flash Fist [15]<br />
29 &#8211; Flash Fist [18]<br />
30 &#8211; Flash Fist [20] + Double Shot [1] *DO NOT ADD ANY<br />
Points to dash. It is very annoying if you are level 70+,<br />
because you will be switching directions all the time.<br />
Also it is harder to do JQs with it as well.</p>
<p>Level 30 &#8211; Improve MaxHp (1)<br />
Level 31 &#8211; Improve MaxHp (4)<br />
Level 32 &#8211; Improve MaxHp (7)<br />
Level 33 &#8211; Improve MaxHp (10) (Maxed)<br />
Level 34 &#8211; Corkscrew blow (3)<br />
Level 35 &#8211; Corkscrew blow (6)<br />
Level 36 &#8211; Corkscrew blow (9)<br />
Level 37 &#8211; Corkscrew blow (12)<br />
Level 38 &#8211; Corkscrew blow (15)<br />
Level 39 &#8211; Corkscrew blow (18)<br />
Level 40 &#8211; Corkscrew blow (Maxed) Knuckle Mastery (1)<br />
Level 41 &#8211; Knuckle Mastery (4)<br />
Level 42 &#8211; Knuckle Mastery (5) Knuckle Booster (2)<br />
Level 43 &#8211; Knuckle Booster (5)<br />
Level 44 &#8211; Knuckle Mastery (8)<br />
Level 45 &#8211; Knuckle Mastery (11)<br />
Level 46 &#8211; Knuckle Mastery (14)<br />
Level 47 &#8211; Knuckle Mastery (17)<br />
Level 48 &#8211; Knuckle Mastery (19) Double Uppercut (1)<br />
Level 49 &#8211; Double Uppercut (4)<br />
Level 50 &#8211; Double Uppercut (7)<br />
Level 51 &#8211; Double Uppercut (10)<br />
Level 52 &#8211; Double Uppercut (13)<br />
Level 53 &#8211; Double Uppercut (16)<br />
Level 54 &#8211; Double Uppercut (19)<br />
Level 55 &#8211; Double Uppercut (20) (Maxed) Backspin Blow (2)<br />
Level 56 &#8211; Backspin Blow (5)<br />
Level 57 &#8211; Backspin Blow (8)<br />
Level 58 &#8211; Backspin Blow (11)<br />
Level 59 &#8211; Backspin Blow (14)<br />
Level 60 &#8211; Backspin Blow (17)<br />
Level 61 &#8211; Backspin Blow (20) (Maxed)<br />
Level 62 &#8211; Knuckle Booster (8)<br />
Level 63 &#8211; Knuckle Booster (11)<br />
Level 64 &#8211; Knuckle Booster (14)<br />
Level 65 &#8211; Knuckle Booster (17)<br />
Level 66 &#8211; Knuckle Booster (20) (Maxed)<br />
Level 67 &#8211; Mp Recovery (3)<br />
Level 68 &#8211; Mp Recovery (6)<br />
Level 69 &#8211; Mp Recovery (9)<br />
Level 70 &#8211; Mp Recovery (10) (Maxed) Knuckle Mastery (20) (Maxed)<br />
Oak Barrel (1)<br />
*Do not max barrel, because MP recovery is more worth it.<br />
At max level, it heals 100% of your MP with 10% HP. This<br />
is where your spam of money comes in. Instead of spending<br />
alot of money on MP pots, spend a little bit more on HP.<br />
The time delay is 30seconds from each use of MP recovery.<br />
And besides, you would probally take longer to use up<br />
your entire MP bar than 30seconds.*</p>
<p>First off, Marauders have PLENTY of choices when they hit marauder,<br />
there are so many combinations which you can make. Marauder is kinda<br />
like preparing for Bucc, because when you reach Bucc you will<br />
definetly be using most of these skills. By the time you hit 120, you’ll have<br />
all Marauder skills BUT Energy Drain or Shockwave maxed.<br />
The order is very important as it determines how fast you train.</p>
<p>IF YOU ENJOY MOBBING</p>
<p>Level 70 – Energy Charge (1)</p>
<p>Level 74 – Energy Charge (13)</p>
<p>Level 81 – Energy Blast (21) [It can hit 4 monsters from this level]</p>
<p>If you enjoy mobbing, which is really what marauders were desinged for,<br />
the energy skills are great to start of with. The thing with Energy blast<br />
is you can only use it when you have energy charge. To get energy charge up,<br />
you need to fill this blue bar, the higher the level the better the charge rate,<br />
which is why you’ll need to charge to a level where you can fill the<br />
bar quickly to be able to use charge.</p>
<p>After Blast, you have a choice of maxing either Charge or Blast.<br />
You can Max charge then max blast, or max blast then max charge.<br />
Its really your choice, I maxed Charge then Blast, if you enjoy both skills<br />
why not add them together.<br />
[2+ Charge, 1+Blast per level could even work too].</p>
<p>When you’ve maxed the two main energy skills you’re left with, Energy Drain,<br />
Stun Mastery and Shockwave (Transform too, but leave that for last).</p>
<p>- Energy drain is great if you want to save those extra HP pots by spamming drain.<br />
It also works great at bosses, drain can be spammed pretty quickly which makes it<br />
pretty good.</p>
<p>-  Stun Mastery on the other hand is great to, definetly if you’re planning to newt<br />
during the 1XX Stun will be your asset, and you would be able to kill the Newties<br />
quicker with Stun.</p>
<p>- Shock is fantastic too, it will become very useful at Himes, only problem is you<br />
mightn’t use Shock when you hit Bucc, which could be a waste of skill points.</p>
<p>IF YOU ENJOY ONE ON ONE COMBAT</p>
<p>Level 70 – Stun Mastery (1)</p>
<p>Level 77 – Stun Mastery (20, MAXED)</p>
<p>Level 81 – Energy Charge (13)</p>
<p>Stun Mastery is a great skill if you are into training monsters one at a time,<br />
okay you might think its slow, but if you can backspin and then<br />
double uppercut then KILL the monster believe me thats pretty quick training.<br />
This skull build will help you train at places like Gobies, Wyverns and Newties.<br />
After you max Stun, it would be best if you moved onto energy charge,<br />
this will increase your damage in a short amount of time, and it can give you<br />
some extra bonuses like +ACC and +STANCE.</p>
<p>After Level 81, you should go with blast or charge, like I said earlier, its your<br />
choice on how you raise the level. Whatever you do, BOTH need to be maxed<br />
next. It might be ideal to get Blast to 21, so you can hit 4 mobs and then go<br />
back to energy charge. After the charge skills are done, you shsould be<br />
left with Shockwave, Drain and Transform.</p>
<p>Its really your choice with how you go upon this, Transform will be maxed,<br />
but save it for last. Make sure you got at least 1 point in each skill,<br />
and just test the skills, if you like drain, okay max drain, but if you prefer<br />
shockwave go for shpockwave. Although with the KMST update shockwave<br />
becomes useless, although that wont happen for awhile.</p>
<p>By the end of this build you should have at least 21 Shock and Max drain OR,<br />
Max Shock and 11 Drain!</p>
<p>IF YOU ENJOY SHOCKWAVE</p>
<p>Level 70 – Transform (1)</p>
<p>Level 80 – Shockwave (30)</p>
<p>Level 90 – Your choice Stun Mastery or Charge and Blast</p>
<p>I really wouldny reccomend this build, but if you’re someone who wants<br />
to add that fun in their training this build really gives it.  Shockwave is a<br />
VERY strong skill, with its max damage being 720% Shockwave is definetly a<br />
skill which gives the real numbers. However, shockwave can only be used<br />
during transform, so with level 1 transform you gotta wait anotrher 6 minutes.<br />
Training for 2 minutes, and then 6 minutes isnt the best. Also with the new KMST updates,<br />
Shockwave becomes obsolete, as you can use other skills when you’re in the<br />
transformed state. Its your choice, Max shock or not, if you dont want to max<br />
it but stil go shockwave first, LEAVE it at level 21.</p>
<p>After shockwave like I said earlier you can go Stun Mastery or Charge and<br />
Blast, its it really depends on how you train, and what you enjoy training.<br />
Mobs(Liek Typhons) = Charge, 1 v 1 (Like Newts) = Stun Mastery.</p>
<p>With that said by the time you reach level 120 you should have the following:</p>
<p>MAX Stun Mastery</p>
<p>MAX Energy Blast</p>
<p>MAX Energy Charge</p>
<p>MAX Transformation</p>
<p>MAX Shockwave OR Level 21 Shockwave</p>
<p>MAX Drain or Level 11 Drain.<br />
=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8<br />
Credits: iPunchEm, Myself (ilBrawlerli, Xx2DragonsxX)<br />
Hidden-Street.<br />
=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8<br />
Only www.global.hidden-street.net is allowed to post this guide<br />
on website. No other is allowed.<br />
=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8=8<br />
inuyasha_kohaku_95@hotmail.com<br />
Subject: Hidden Secrets</p>
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